All Projects
VALORANT Round Outcome Prediction
Collaborated with NAIST to develop a transformer-based deep learning approach for predicting round outcomes using minimap video analysis. Achieved 80.55% accuracy and constructed a dataset from 1,376 tournament videos.
Texture Platform Automation
Developed an automated texture packaging system in Unity and Unreal Engine using Python and LLM integration for Bird Fab Studio. Reduced review failures to nearly zero and implemented automatic proofreading/translation.
LLM Bias in Algorithm Evolution
Researching LLM biases in heuristic algorithm generation using frameworks like ShinkaEvolve and OpenEvolve. Investigating why LLMs tend toward local optimization and avoid bold algorithmic modifications.
Speech-to-Speech LLM Agent
Developed a comprehensive Speech-to-Speech LLM Agent system at CLINKS Corporation. Independently managed the project from initial design to implementation as a PoC.
AI Agent Evaluation Framework
Researching and implementing standard methodologies for AI agent evaluation frameworks at Not A Hotel Inc. Focusing on LLM as a Judge approach for automated AI system assessment.