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Python LLM Automation Productivity Tool

Texture Platform Automation

Developed an automated texture packaging system in Unity and Unreal Engine using Python and LLM integration for Bird Fab Studio. Reduced review failures to nearly zero and implemented automatic proofreading/translation.

~0%
Review Failures
10x
Faster Processing
5+
Languages Supported

Overview

This project involved the development of an automated system for packaging textures in Unity and Unreal Engine, designed to streamline the workflow at Bird Fab Studio. By integrating Python scripts with Large Language Models (LLMs), we significantly improved efficiency and accuracy in the texture production pipeline.

Key Features

Zero Review Failures

The automated system drastically reduced errors, bringing review failures down to nearly zero.

Auto Translation

Implemented features to automatically translate content across multiple languages.

Smart Proofreading

LLM-powered text validation ensures high-quality output with minimal manual review.

Efficiency Boost

Automating the packaging process saved countless hours of manual work.

Technologies Used

Python OpenAI API FastAPI SQLite Docker

Challenges Overcome

  • Handling diverse texture formats and naming conventions
  • Ensuring translation accuracy for technical gaming terminology
  • Building a system robust enough for production use

Outcomes & Impact

  • Dramatically reduced QA review time
  • Enabled multi-language support for global markets
  • Created comprehensive documentation system